The beginning part of the game has now been completed. I have added more enemies to the game. Some of the sprites that I have been working on can be seen in the screenshots above. There is still lots to do before the game will be ready for release but I am optimistic that itContinue reading “Fury Of Rome Devlog #4”
Progress is going well on Fury Of Rome. My vision for what I want the game to be is beginning to come together. I have added flying enemies as well as fireballs and have different kinds of sprites made for some of the enemies that I want to put in the later levels. The premiseContinue reading “Fury Of Rome Devlog #3”
In the last few weeks I have been working on the script for the game. I have most of the scripts finished now. Once that is done I can begin working on creating more of the textures for the different levels that I have planned as well as the sprites for the characters that IContinue reading “Fury Of Rome Devlog #2”
I have begun development on my next game Fury Of Rome. This game will be a side-scrolling RPG and will be set in the Ancient Roman Empire. It will be set a few hundred years before the events of Fury Of Valhalla. The player will be able to complete quests and try to save theContinue reading “Fury Of Rome Devlog #1”
The game engine is finished and I have begun creating the levels for the game. I have written the script out for the story of the game and I have drawn all of the graphics for the game. Here is a couple of screenshots of the game so far Skol.
My latest game Fury Of Valhalla is currently in development. It will be a Viking themed 2D Platformer/ RPG game. Here is a small sneak peek. Skål.