Fury Of Rome Devlog #4

The beginning part of the game has now been completed. I have added more enemies to the game. Some of the sprites that I have been working on can be seen in the screenshots above. There is still lots to do before the game will be ready for release but I am optimistic that itContinue reading “Fury Of Rome Devlog #4”

Fury Of Rome Devlog #3

Progress is going well on Fury Of Rome. My vision for what I want the game to be is beginning to come together. I have added flying enemies as well as fireballs and have different kinds of sprites made for some of the enemies that I want to put in the later levels. The premiseContinue reading “Fury Of Rome Devlog #3”

Fury Of Rome Devlog #2

In the last few weeks I have been working on the script for the game. I have most of the scripts finished now. Once that is done I can begin working on creating more of the textures for the different levels that I have planned as well as the sprites for the characters that IContinue reading “Fury Of Rome Devlog #2”

Fury Of Rome Devlog #1

I have begun development on my next game Fury Of Rome. This game will be a side-scrolling RPG and will be set in the Ancient Roman Empire. It will be set a few hundred years before the events of Fury Of Valhalla. The player will be able to complete quests and try to save theContinue reading “Fury Of Rome Devlog #1”

Fury Of Valhalla dev log #2

I’ve made lots of progress on the game. I have 13 levels finished so far. There is a variety of enemies in the game now and I added lava as well as a cool fireball that the player has to dodge. Here is a sneak peak at the game so far. I’d love to hearContinue reading “Fury Of Valhalla dev log #2”